Parents tend to approach video games like junk food: games are fine in moderation but ultimately they are an evil temptation that’s more bad than good. But according to an article published in Pediatrics: The Official Journal Of The American Academy of Pediatrics, we may be fundamentally mistaken in our thinking about how video games impact behavior.
Author Andrew K. Przybylski, Phd., conducted a study of “2436 male and 2463 female young people, ranging in age from 10 to 15 years.” Entitled “Electronic Gaming and Psychosocial Adjustment,” Dr. Przybylski’s study looked at how different amounts of gameplay impact gamers, “the net effects that different levels of gameplay have on children’s psychosocial development.”
What he found was surprising. It fills significant gaps in psychosocial gaming research and may change the way we think about gaming’s impact in general.